unity scripting
Description OnTriggerEnter is called when the Collider other enters the trigger. This message is sent to the trigger collider and the rigidbody (if any) that the trigger collider belongs to, and to the rigidbody (or the collider if there is no rigidbody) that touches the trigger. Note that trigger events are only sent if one of the colliders also has a rigidbody attached. // Destroy everything that enters the trigger function OnTriggerEnter (other : Collider ) { Destroy(other.gameObject); } ADBannerView Namespace: UnityEngine Description ADBannerView is a wrapper around the ADBannerView class found in the Apple iAd framework and is only available on iOS. It provides a view that displays banner advertisements to the user. private ADBannerView banner = null;void Start() { banner = new ADBannerView ( ADBannerView.Type.Banner , ADBannerView.Layout.Top ); ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; }void OnBannerClick...